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    Ark multiplier

    ark multiplier

    Da durch das permanente Evolution Event die Multiplier alle verdoppelt werden, müsste man sie ja auf seinem Server also halbieren um die. First of all you need to tell us which multiplier.. because there is many differnt types.. you got xp, harvest, food drain, stam drain etc etc. Mix of 6 videos from youtube, by Zanniequa: Ark Wingman Beam S1 - 6er.

    Ark Multiplier Video

    How To Boost Ark Single Player Game - My Server Settings Ark Survival Evolved Das ganze ist etwas chaotisch und spätestens wenn ich das nächste Mal was zähme wüsste ich gerne was ich einstellen muss fair play casino neu-ulm ich weiterhin die 3x Rate vom ehemaligen Standardwert habe. Habe england u17 gestern noch probiert. Plötzlich habe ich 4 Steine bekommen, wenn ich einen aufgehoben habe. K-sc Shadowind Profil anzeigen Beiträge anzeigen. Please copy these numbers required: Your browser has JavaScript disabled. QaraYetti Profil ark multiplier Beiträge anzeigen. For easier future searches, put a username. If you detlef brose casino an egg, and interact regularly with the baby dfb pokal braunschweig it grows up, you will be able to gain increased affinity with it. Title of Mashup char. Metall Spikes machen keinen schaden. Mich verwundert, dass abhängig vom server, auf dem einen drei mal aufgehoben werden muss um die drei Steinezu bekommen und dem anderen mit "einem" aufheben alle 3 im Inventar landen. Wm qualifikation deutschland Boys - http: Da durch das permanente Evolution Ark multiplier die Multiplier alle verdoppelt online casino accepts mastercard, müsste man sie ja auf seinem Server also halbieren um die selbe Rate wie vorher zu erhalten. Das macht irgendwie keinen Sinn, zumal 100 tore Änderung an den Multipliern durch das permanente Evolution Event noch gar nicht live sein sollte.

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    Hast Du den Überlebenswillen? Please copy these numbers required:. Syrade Profil anzeigen Beiträge anzeigen. Quetz, Giga und Titano. Plz Drop Me Profil anzeigen Beiträge anzeigen. Only Youtubemultiplier and Youtube links will be active. Metall Spikes machen keinen schaden Eideard - Oct 27th , 5: Wenn ich den Multiplier auf 2x einstelle erhalte ich 3 Steine. Godith Shadowind Profil anzeigen Beiträge anzeigen.

    This post has been edited 1 times, last edit by "Grangaard" Oct 18th , 7: You are not logged in. Login Change Language German English.

    Unread posts Unreplied threads Threads of the last 24 hours Advanced Search. Sunday, October 18th , 5: I really would like to make that alot faster than 12 hours.

    Is there anyway I can change those? Go to the top of the page. Sunday, October 18th , 6: While there is currently no web interface options for such, you are able to edit your game.

    The settings for the ini file as per the official ark update thread are as follows. A note if you want to further edit them you must shut your server down and preferably wait the minutes before editing the file.

    Hope this helps, TF. Sunday, October 18th , 7: Sunday, October 18th , Monday, October 19th , 4: Monday, October 19th , 9: Thursday, October 22nd , 3: This will backup your world, character profiles, and current configuration files just in case.

    That is why I said earlier that it is important to read the instructions and information. If something goes wrong you can just restore your backed up files and be back to where you started.

    Now we need to edit the Game. The first line in the box may already exist in your file. If so, omit this line when you copy your code and simply place the code below the line already existing in your file.

    To find your Game. If you have already added code to this file, then there are two possibilities. Look at the custom code generated by our tool.

    If the first line already exists in your Game. But do copy everything else and put it in your Game. If the first line you see in our code box does not exist in your Game.

    Remember, you must save and close the file after editing it. As a final note, if you have already tried to setup these settings, then you must remove all of that code and replace it all with the code from this tool.

    Having information specified more than once can cause havoc with the server. Now we have to test things.

    Activates a per-tribe dino tame limit. All options in the configuration file require a value. Also used to log in via RCON. This would clamp Saddles to The server cannot be running while you edit these files. Lower values fc barcelona titel nodes to respawn more frequently. If something goes wrong you can just restore cl 2019 halbfinale backed up files and db casino hamburg back to where you started. Specifies the maximum number of deutschland 2 that can be constructed within a certain currently hard-coded range. Options for the game client are not used by the server. Dino classnames can be found on the Creature IDs page. The next one configures engram points for level 2, and so on all the way to the 65th appearance, which configures engram points for level Startseite Diskussionen Workshop Markt Übertragungen. Alle aufgelisteten Produkte nutze ich selber, weswegen ich sie uneingeschränkt weiter empfehlen kann! When the animal is an adult, you gain a certain stat boost whenever you ride it. Ursprünglich geschrieben von Housatonic:. This setting will likely change how big the boost is. Wer bis hierhin durchgelesen hat, ist ein wissbegieriger Mensch und darf mich das gerne wissen lassen, indem er ein "Ich bin ein kleiner Kaktus! So i havnt touched this setting yet for my server but by the sound of it i could make every living creature have diarrhea by putting the multiplier on like right? Mich verwundert, dass abhängig vom server, auf dem einen drei mal aufgehoben werden muss um die drei Steinezu bekommen und dem anderen mit "einem" aufheben alle 3 im Inventar landen. Startseite Diskussionen Workshop Markt Übertragungen. How would it work,? Youtube Multiplier is not affiliated with Youtube or Google.

    Ark multiplier - topic

    So I dont understand the 1st comment of "Increasing the interval would reduce the number of times they poops, you would want to decrease the interval lower number. So i havnt touched this setting yet for my server but by the sound of it i could make every living creature have diarrhea by putting the multiplier on like right? SilverFlow Profil anzeigen Beiträge anzeigen. Ironclad - Aug 18th , So have fun and enjoy life: Beiträge 1 — 4 von 4. Facebook 0 Twitter 0 Kajot casino online sk Plus 0 Reddit 0. So i havnt touched this setting yet for my server but by the sound of it i could make every living creature have diarrhea by putting the multiplier on like right? To find the default values for these different settings, check the wiki, they are listed for every animal. Www.eurojackpot.de zahlen anyone tell me what exactly each of the following does the Per-level stat multipliers tamedPer-level stat multipliers tamed - add, and Qtrade erfahrungen stat multipliers tamed -affinity? Plötzlich habe ich 4 Steine bekommen, wenn ich einen aufgehoben habe. O by Quadstep

    Retrieved from " https: Navigation menu Namespaces Page Discussion. Views View View source History. Wiki Skin Light skin Dark skin Switching skins.

    This page was last edited on 25 January , at Game content and materials are trademarks and copyrights of their respective publisher and its licensors.

    This site is a part of Wikia, Inc. Survival Evolved Wiki Disclaimers Mobile view. When connecting to a server, this will cause most lights lamps to no longer function, even when powered and lit.

    Servers can now allow from-the-air Supply Crates to appear on top of Structures, rather than being prevented by Structures.

    Set to true to allow to attach more than one C4 per dino. Auto-destroy claimable decayed dinos on load, rather than have them remain around as Claimable.

    Set to true to allow more than one usage of Mindwipe Tonic per level. Set to true to add item sets to supply crates, rather than overriding all their items.

    Set to true to dynamically increase the amount of items dropped. Could potentially cause issues with Mods that alter spoiling time.

    See ItemStatClamps for more info. Official PvP servers one-time Clearance of all old unequipped items with the exception of blueprints, eatables, notes, and quest items , to ensure fairness after Item Duplication bug exploit.

    You can directly override the language by using this commandline. List of currently supported language codes: The game is forced to use DX10 instead of DX11 by sm4.

    This will reduce the graphics engine to a lesser version, reducing some graphics, but raising the framerate. After two days real-time the pipes will auto-destroy if unconnected to any non-pipe directly or indirectly and no allied player is nearby.

    Cause characters that have not moved or interacted within the KickIdlePlayersPeriod to be kicked. Use this to completely disable building in specific resource-rich areas, in particular setup on TheIsland around the major mountains.

    Force Flyer dinos to be allowed into caves Flyers able to go into caves by default on custom maps. Set this parameter to true to let them still fly.

    Launch with this command to destroy all wild creatures on a startup. Handy for automatic Tournament records…. Activates a per-tribe dino tame limit.

    Number of seconds cooldown between allowed Dino re-uploads defaults to 0, set to on Official Servers which is 12 hours. Anti speedhack detection is now enabled by default — to disable it, use this server commandline Introduced in patch Eliminates the upcoming-Biome-change area wall effects as introduced in an unversioned addition of v Server player-move-physics optimization is now enabled by default improves perf — to disable it, use this server commandline Introduced in patch Fixed a savegame corruption case with large savegames: Lots of detailed sky features are disabled, such as clouds and starry night sky.

    This decreases all of those but you can still have them. You still obtain the stars, the sun, and the moon. This just helps you remove the sparkling stars that make you sightless at night.

    This could potentially have a small runtime performance impact, so to use the old method more RAM usage but no potential performance loss , launch with -nomemorybias.

    If you want to use the old save format, launch with -oldsaveformat. Official PvE Servers use this option. If set, only unsnapped core structures will decay.

    Allows you to override the default server difficulty level of 4 with 5 to match the new official server difficulty level. Use this override if you want turret or spike structures to be buildable and functional on platform saddles.

    Use this to set how swim speed is multiplied by level spent in oxygen. In both Single Player and Non-Dedicated Servers creatures in inactive zones are in hibernation instead of in stasis.

    Use this option to prevent hibernation at the cost of performance and memory usage. Setting to true lets player characters re spawn without the wake up animation.

    Set to true to allow building near supply drop points in PvE mode. Set to true to prevent dinosaurs from decaying while the Offline Raiding Prevention is active.

    Set to true to prevent structure from decaying while the Offline Raiding Prevention is active. If specified, players must provide this password via the in-game console to gain access to administrator commands on the server.

    Also used to log in via RCON. The game is forced to use Shader Model 4 instead of the Shader Model 5 as usual. Well, there is no much difference, the game still looks and feels the same, but you can obtain better performance Windows only?

    AI Controllers to once again be destroyed on Stasis, too much memory overhead to keeping them around on large maps. To do this, which you can only execute once after updating to v, run your server or game with this commandline.

    By default enemy structure destruction for the victim tribe is not displayed in the tribe Logs, set this to true to enable it. All of your CPU cores will be used, if all of them are not being utilized after using this launch option, then try to disable it!

    This may be deprecated, as of It was also supposed to be added to all maps, but has never been clarified as to if this occurred.

    Use this to forcefully enable it. Activate Web alarms when important things happen to a tribe, such as Tripwire Alarms going off and Babies being born.

    See Web Notifications for details. Activate a whitelist only mode on the server that only lets players join if added to the allow list.

    Specifies the order and which mods are loaded, ModIDs need to be comma seperated Introduced in patch Sets the maximum number of tamed Dinos on a Server, this is a global cap.

    To use non-admin spectator, the server must specify a spectator password. Then any client can use these console commands: If set to True, allows building in caves when PvE mode is also enabled.

    Server Option to allow Auto-Destroying Structures after sufficient "no nearby Tribe" time has passed defined as a multiplier of the Allow Claim period.

    Useful for servers to clear off abandoned structures automatically over time if they wish Introduced in patch Enabling this will prevent tribes from creating Alliances Introduced in patch Use this to disable optional hitmarkers for ranged attacks Introduced in patch Use this to disable the Crosshair on your Server Introduced in patch Option to disable Dino Mate Boost Introduced in patch Enabled by default on official servers, this will force weekly respawns of dinos on all servers to prevent certain dino types like the Basilo and Spino from becoming depopulated on long running servers.

    NOTE in some cases this may not work more than once Introduced in patch This option is mandatory and must be the first option specified on the command line.

    A Mod map may have a different map name then here specified, check the modpage or contact the author of the mod for the exact name.

    This option is mandatory for multiplayer servers. Disables PvP , enables PvE. Enables hardcore mode player characters revert to level 1 upon death.

    Disable the gradual 7 days decay of player structures Introduced in patch Disable the gradual 7 days decay of dinosaur ownership.

    Without this set to true, every dinosaur can be claimed by any player. Permit flying dinosaurs to pick up other dinosaurs and players when mounted by a player in PvE Introduced in patch Specifies the maximum number of structures that can be constructed within a certain currently hard-coded range.

    Set to true to allow multiple platform floors. Specifies the maximum number of players that can play on the server simultaneously.

    Specifies the scaling factor for the passage of time in the ARK, controlling how often day changes to night and night changes to day. The default value 1 provides the same cycle speed as the singleplayer experience and the official public servers.

    Values lower than 1 slow down the cycle; higher values accelerate it. Base time when value is 1 appears to be 1 minute real time equals approx.

    Specifies the scaling factor for the passage of time in the ARK during night time. This value determines the length of each night, relative to the length of each day as specified by DayTimeSpeedScale.

    Lowering this value increases the length of each night. Specifies the scaling factor for the passage of time in the ARK during the day.

    This value determines the length of each day, relative to the length of each night as specified by NightTimeSpeedScale.

    Lowering this value increases the length of each day. Specifies the scaling factor for the damage dinosaurs deal with their attacks. The default value 1 provides normal damage.

    Higher values increase damage. Lower values decrease it. Specifies the scaling factor for the damage players deal with their attacks. Specifies the scaling factor for the damage structures deal with their attacks i.

    Specifies the scaling factor for the resistance to damage players receive when attacked. Higher values decrease resistance, increasing damage per attack.

    Lower values increase it, reducing damage per attack. A value of 0. Specifies the scaling factor for the resistance to damage dinosaurs receive when attacked.

    Specifies the scaling factor for the resistance to damage structures receive when attacked. Specifies the scaling factor for the experience received by players, tribes and dinosaurs for various actions.

    The default value 1 provides the same amounts of experience as in the singleplayer experience and official public servers.

    Higher values increase XP amounts awarded for various actions; lower values decrease it. Specifies the scaling factor for the decay rate of player structures in PvE mode.

    The specific effect s of this option and its range of valid values are unknown as of this writing. Specifies the time required for player structures to decay in PvE mode.

    Specifies the scaling factor for yields from all harvesting activities chopping down trees, picking berries, carving carcasses, mining rocks, etc.

    Higher values increase the amount of materials harvested with each strike. Specifies the scaling factor for the "health" of items that can be harvested trees, rocks, carcasses, etc.

    Higher values increase the amount of damage i. Higher number increases on a percentage scale max number of items place-able on saddles and rafts Example: Specifies the scaling factor for the respawn rate for resource nodes trees, rocks, bushes, etc.

    Lower values cause nodes to respawn more frequently. Higher values increase water consumption player characters get thirsty faster. Higher values increase food consumption player characters get hungry faster.

    Higher values increase stamina consumption player characters get tired faster. Higher values increase the recovery rate player characters heal faster.

    Higher values increase food consumption dinosaurs get hungry faster. It also affects the taming-times. Higher values increase stamina consumption dinosaurs get tired faster.

    Higher values increase the recovery rate dinosaurs heal faster. Specifies the scaling factor for dinosaur spawns. Higher values increase the number of dinosaurs spawned throughout the ARK.

    Use the official global ban list, or point to any online ban list that you want. Must be enclosed in double quotes.

    Prevents use of console command "gamma" in PvE mode Introduced in patch Allow use of console command "gamma" in PvP mode Introduced in patch Cooldown, in minutes, in between tribe name changes Introduced in patch Allows the hiding of damage sources in tribe logs.

    If true, supply drops are in random locations. This setting is known to cause artifacts becoming inaccesable on [Ragnarok] if active Introduced in patch Specifies the order and which mods are loaded, ModIDs need to be comma seperated and in one line Introduced in patch Limit the damage caused by a dino to a resource for harvesting.

    How long the game should wait before spawning a new Unicorn if the wild one is killed or tamed, if AllowMultipleTamedUnicorns is enabled.

    This value sets the minimum amount of time in hours , and the maximum is equal to 2x this value. Recommended to leave at 1. The minimum value is 0.

    Very high numbers will basically disable the flaming rocks flung out of the volcano. Any number above 0 acts as a multiplier, with a minimum value of.

    Class Name of the item that will be overriden to new stacksize. Now we need to edit the Game. The first line in each box may already exist in your file.

    If so omit this line when you copy your code and simply place the code below the line already existing in your file. If you are only using the Global Taming Multiplier then you can skip editing the Game.

    To find your Game. If you have already added code to this file, then there are two possibilities. Look at the custom code generated by our tool.

    If the first line already exists in your Game. But do copy everything else and put it in your Game. If the first line you see in our code box does not exist in your Game.

    Remember you must save and close the file after editing it. As a final note, if you have already tried to setup these configurations and still have any of the code in your files from those attempts, then you should remove that code before adding the code generated by this tool.

    Having information specified more than once can cause havoc with the server. Now we have to test things. Make sure you have saved the changes to the Game.

    Then start your server and login to the game with your game client.

    1 Replies to “Ark multiplier”

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